After graduating in Accounting from the University of Finance and Accounting, I spent two more years at FPT Aptech studying Programming. I then joined VNG, where I worked for six years as a Product Manager before taking on the role of Lead Game Designer in Game Studio South, a major Game Studio in VNG. As a result, I have become fluent in different “languages” of app and game development, including business, programming, psychology, game design, and user experience.
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Product Manager (2006-2013)
Launched and operated many games in VNG: Nine Dragons, 3D MMORPG by Indy21; Hotstep, 3D dancing games by Snailgame; Zing Speed, 3D racing game by Tencent; Thuận Thiên Kiếm, 2.5D MMORPG by Game Studio South.
Lead Game Designer (2010-2013)
Game Studio South, a major Studio in VNG. Responsible of training game designers in the studio. Producer and Designer: Happy Me, a Unity 3D social web game; Fish Hunt, a casual mobile game.
Co-founded Gemstone Studio and acted CEO. Produced and launched more than 6 social casino games, all from scratch, with some financial success. Since our team was rather small, I also acted as Game Producer and Lead Designer.
#OpenToWork #Product Design #UX Design #Game Design #Training
As a kid, I played numerous video games at a kiosk after school until they ran out of games. My favorite genres included RPG, FPS, Simulation, and Strategy. However, I always keep an eye out for good games, regardless of their genre.